Speaker Q&A: Adam Orth discusses the importance of creating believable VR spaces

Adam Orth is the Creative Strategist at First Contact Entertainment and will be at VRDC 2017 to present the talk “Use Your Illusion: Creating Immersive Virtual Reality Worldsalongside Chris Pruett of Oculus VR, Will Smith of FOO show, and Dirk Van Welden of Space Pirate Trainer. The talk will discuss the importance of creating believable and immersive VR worlds through 4 unique experience lenses, products and platforms. Here, Orth gives us information about himself and how to effectively create an immersive space inside VR.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading

Speaker Q&A: Mike McTyre discusses the development of VR title Raw Data

Alex Silkin and Mike McTyre (CTO/Co-Founder and Design Director of Survios, respectively) will be at VRDC Fall 2017 to present their talk VR Game Development: Dev Hacks and New Analytics from ‘Raw Data’, which will discuss the practical lessons learned from building Raw Data. Here, Mike gives us some information about himself and his work.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading

Speaker Q&A: Richard Ludlow discusses producing audio for interactive VR experiences

Richard Ludlow is the Audio Director at Hexany Audio, and will be at VRDC 2017 to present his talk Crafting Immersive Audio Experiences in VR.

The talk aims educate and empower VR developers by exploring advanced immersion techniques with regards to audio. Here, Ludlow gives us some information about himself and the broader VR market.  

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading

Speaker Q&A: Arno Hartholt discusses the use of Virtual Humans and VR/AR for clinicians

Arno Hartholt is Director for R&D Integration at USC Institute for Creative Technologies and will be at VRDC 2017 to present his talk Immersive Medical Care with VR/AR and Virtual Humans, which will discuss how to apply VR/AR and other powerful capabilities to heal, inform, and teach in the medical domain. Here, Arno gives us some information about himself and his work.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading

Speaker Q&A: Christina Heller discusses the potential of VR as a healthcare tool

Christina Heller is CEO/Co-Founder of VR Playhouse and will be at VRDC Fall 2017 to present the talk Digital Medicine: Creating Great VR Healtchare Content”.

The talk will discuss how leveraging the medium of VR can provide a unique opportunity for patients who experience physical pain and mental tumult of illnesses. Here, Heller gives us some information about herself and her work.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading

Speaker Q&A: Owlchemy Labs discuss lessons learned during ‘Rick and Morty: Virtual Rick-ality’

Devin Reimer and Alex Schwartz (Chief Technology Owl and Chief Executive Owl, respectively) of Owlchemy Labs will be at VRDC Fall 2017 to present their talk ‘Rick and Morty: Virtual Rick-ality’ Postmortem: VR Lessons *burrrp* Learned’, which will discuss failed prototype interactions, early development videos, interacting with characters in room-scale, and managing performance.

Here, Reimer and Schwartz give us some information about the studio and their work.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading

Speaker Q&A: Paul Bettner discusses what makes a successful indie VR studio

Paul Bettner is CEO and Founder of Playful Corp. and will be at VRDC 2017 to present his talk How to Be a Successful VR Game Studio, which will discuss effective strategies for finding success and avoiding pitfalls as an indie VR game developer. Here, Bettner gives us some information about himself and his work.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event.

Continue reading