During an interview with Wearable, Vice President of Content at Oculus Jason Rubin predicted that standalone VR headsets wouldn’t be able to match the technical capability and power that the Rift provides.
Rubin estimated 2 years before standalone VR will catch up, citing the technological requirements for VR headsets to run smoothly on a desktop (powerful graphics card, multiple fans, battery size) outweighing the specifications of what standalone VR is currently capable of.
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Google has announced during Google I/O that it will be supporting standalone VR headsets for the Daydream platform which will not require a PC or phone in order to use.
The upcoming hardware will utilize a new headset tracking technology called Worldsense, which enables positional tracking without installing external sensors. Google worked with chipmaker Qualcomm to create a reference design for Daydream-powered standalone headsets.
Such technology is important for VR’s success. Standalone headsets that are independent of additional components and free of wires are the next evolution of VR hardware, as they’re more fit for a mass-market audience.
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