VR/AR tracking dev Leap Motion secures $50M investment

 

Leap Motion, the company best known for its suite of hardware and software for tracking hand movement in virtual spaces, has closed out a round of Series C funding and obtained an additional $50 million in the process.

Join creators of innovative VR, AR, and mixed reality technologies at VRDC Fall 2017.  Register by July 26 to save $400.

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Oculus + Touch bundle gets permanent price cut

Earlier this week, Oculus temporarily slashed the price of the Oculus + Touch bundle to $399, and now the company has pledged to introduce a permanent price cut after the six-week offer has ended.

Going forward, the virtual reality outfit will be making a similar package available for $499, meaning even those who miss out on the “Summer of Rift” sale will be able to grab a Rift on the cheap.

Join creators of innovative VR, AR, and mixed reality technologies at VRDC Fall 2017.  Register by July 26 to save $400.

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Facebook Spaces introduces live broadcasting for VR

Facebook Spaces has introduced the ability for live video inside VR with an update released today. Users can now share live video on Facebook from Facebook Spaces, allowing for friends and family to interact with and view the feed in 360 degrees.

Users have been able to stream live video through Facebook using Facebook Live, but the ability to do so in VR using Facebook Spaces opens a new avenue of interactivity for social VR.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event. Prices go up after July 26. Book now!

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InXile Entertainment nets $4.5M to push further into VR

 

Wasteland 2 and Torment: Tides of Numenera developer InXile Entertainment has secured a $4.5 million investment from Gumi VR.

The cash injection will fund the development of an unannounced open world survival RPG title designed specifically for VR. As part of the deal, Gumi Inc. CEO Hironao Kunimitsu will also join the inXile board.

Join creators of innovative VR, AR, and mixed reality technologies at VRDC Fall 2017.  Register by July 26 to save $400.
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Disney Accelerator Initiative Welcomes Companies Epic Games and The Void

It was announced today that game development company Epic Games and VR entertainment attraction The Void were two of the 11 companies selected to join Disney’s Accelerator Initiative.

The program was started in 2014 and provides leadership, mentorship, and monetary support for the accepted companies until its conclusion in October for Demo Day.

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Oculus slashes Rift price for second time this year

Oculus is cutting the price of its Rift virtual reality headset for six weeks, marking the second significant price reduction this year.

That means developers and consumers can grab a bundle that includes an Oculus Rift headset, two sensors, an Xbox One wireless controller, two Oculus Touch controllers, a Rock Band guitar connector, and a remote for $399, down about $200 from its normal price tag.

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Google Blocks allows for low-poly 3D modeling in VR

Google has released the virtual reality app Blocks, which lets users create low-poly 3D models inside of the Oculus Rift and HTC Vive.

Group Product Manager at Google VR Jason Toff expresses in a blog post how current 3D modeling software requires users to push past a steep learning curve while also requiring that they build 3D objects on a 2D screen–something “our brains aren’t wired to do”.

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Google experiments with ad formatting in VR

 

In a recent post made to the Google Developer’s Blog, it was revealed that the company’s experimental workshop Area 120 has been working on implementing ad formats designed for mobile VR.

The project comes as a response over developer concern over making money to fund future VR applications, with the goal being to create a non-disruptive, easy way for developers to implement ad experiences.

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Survey: 77% of devs believe AR/MR will be more popular than VR, long-term

Last week the organizers of the Virtual Reality Developers Conference debuted the second annual VRDC VR/AR Innovation Report, which is jam-packed with insights from 600+ professionals involved in the development of virtual, augmented and mixed reality experiences.

If you’re working in VR/AR/MR (or just thinking about making the jump) this report offers you some useful perspective on the rapidly-expanding, diverse and hard-to-measure VR/AR/MR industry – from sustainability of the market, to practical challenges, platform popularity, funding and more!

For more information and to download the report, download it for free here!

Today we’d like to highlight an especially interesting bit of data gleaned from our survey in order to give you a better sense of what’s contained in the full report.

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