Apple shows off the iPhone’s ARKit in action with The Machines

After describing the recently unveiled iPhone 8 as the first smartphone designed for AR, Apple demonstrated exactly how its ARKit and Metal 2 API can open the door for developers looking to build an AR game for iOS.

Apple says the next generation of iDevices have been custom tuned for AR, with cameras, gyroscopes, and accelerometers created to handle motion tracking, even in low-light.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event.

Continue reading

I Expect You To Die has pulled in $1M in revenue across 3 VR platforms

Schell Games’ escape-the-room virtual reality title I Expect You To Die has now brought in over $1 million in revenue, just eight months after its initial launch in December 2016.

While I Expect You To Die got its start on Oculus Rift and, soon after, PlayStation VR, the $1 million milestone includes revenue gained from both its early platforms and its more recent HTC Vive launch.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event.

Continue reading

Google launches ARCore augmented reality SDK

Google has launched a new devkit called ARCore to help budding creators start making augmented reality experiences of their own.

In a nutshell, ARCore is a platform for building augmented reality apps on Android. It uses three key technologies to integrate virtual content with the real world — as seen though your smartphone camera.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event. Continue reading

Sony drops PlayStation VR bundle price

Sony announced in a blog post that the existing PlayStation VR Worlds bundle, which includes the PSVR headset, PS Camera, two PlayStation Move motion controllers and PlayStation VR Worlds, will retail for $449.00 starting September 1st — a $50 price drop.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading

Attendee Spotlight: Roman Chemerys of BidOn Games Studio

VRDC 2017 isn’t just about the speakers — it’s also about networking with your peers and making meaningful connections that can further your respective businesses, and the immersive computing industry at large.

Roman Chemerys is Co-Founder of BidOn Games Studio. Here, he explains his role in the industry, and who he hopes to connect with at VRDC 2017.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event. Continue reading

No Room for Cluck-Ups: KFC Trains Its Employees Using VR

In a report published yesterday by Eater, it was revealed that KFC restaurants have experimented with utilizing VR in teaching employees how to fry chicken.

Used in tandem with an Oculus Rift, the KFC training game is akin to that of an escape room experience, where the user must complete the task at hand within a certain amount of time.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event.

Continue reading

VR and 360-degree eSports viewer Sliver.tv raises $9.8M

Sliver.tv has raised a grand total of $9.8 million at the close of a round of Series A funding for its 360-degree eSports viewing platform of the same name.

As shown in the platform’s eSports debut last year, Sliver.tv sets out to make the process of watching competitive matches more exciting for spectators themselves through the use of its remixed viewing environment for PC, mobile and VR.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event.

Continue reading

Time’s running out to register for VRDC Fall 2017 at the lowest price!

VR enthusiasts, take note: Virtual Reality Developers Conference organizers want to let you know that the deadline to register early for VRDC Fall 2017 at the lowest possible price ends tomorrow, August 23rd at 11:59 PM Pacific!

If you’re thinking about attending, you should register now at a discounted rate to save up to $200!

This will be the second standalone VRDC, following the strikingly successful debut of VRDC as a sibling conference to GDC 2016 and its evolution into a standalone show.

After selling out of tickets for the first three events, VRDC Fall 2017 will offer more sessions, moving to a bigger location at the Hilton Union Square in San Francisco, CA September 21-22. Continue reading

Big Immersive to become dedicated VR and AR publisher

Big Immersive has formally announced its arrival to the games industry, and spelled out its desire to become a dedicated VR and AR publisher.

The company was established in November 2016, and has already published three titles: Agelore’s FantasyCity Traffic Control VR, and Love Cubed VR. Despite being active for almost a year, the firm had been flying under the radar until now.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event.

Continue reading

Hear about the history of VR and where it’s headed at VRDC Fall 2017

With the rising popularity of VR applications across all industries, Virtual Reality Developers Conference organizers are highlighting a VRDC Fall 2017 panel focused on the history of VR and its future.

If you’re coming to VRDC Fall 2017, which is happening September 21-22 at a bigger, better venue in San Francisco, you’ll want to keep an eye on this panel to gain insight into the fascinating past of VR, and learn about the trends that will shape its future.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading