Google launches VR and AR object library called ‘Poly’

Google has launched Poly, a digital library where virtual and augmented reality devs can find and download 3D objects for use in their apps.

The platform was built from the ground up with AR and VR development in mind, and is has been fully integrated with Google’s Tilt Brush and Blocks object creation software.

Better yet, it’s also compatible with the Google ARCore and Apple ARKit and frameworks, meaning devs from outside of the Google ecosystem can also reap the rewards.

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Startup Torch3D raises $3.5 million for VR and AR prototyping platform

Portland based startup Torch3D has raised $3.5 million for their VR and AR prototyping platform which allows for designers to create 3D concepts and iterate on them without any previous game or software development knowledge.

The funds will be used to complete the company’s beta offering for public release, and to hire more individuals to expand the team of 5.

Couldn’t make it to VRDC Fall 2017? Catch up on Gamasutra’s coverage of the show here!

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This virtual reali-tee mixes VR and AR to explore inside the human chest

Startup company Curiscope produces a t-shirt printed with a stylized QR code set to resemble a ribcage. Appropriately named Virtuali-tee, the garment can be interacted with via a smartphone running the company’s app.

Through a mixture of positional tracking using AR and VR, users can explore inside the human chest cavity and see the heart, lungs, and veins.

Couldn’t make it to VRDC Fall 2017? Catch up on Gamasutra’s coverage of the show here!

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AR specialist Leap Motion opens new design research studio

Virtual and augmented reality specialist Leap Motion has cut the ribbon on a new design research studio in London.

The company is best known for its hand tracking software and hardware, and has pioneered new tech like the Interaction Engine, which attempts to make virtual interactions function in a way that “satisfies human expectations”

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ZED Mini emulates AR when attached to VR headsets

The ZED Mini is a small, stereo depth mapping camera which is designed to attach to VR headsets like the Oculus Rift and HTC Vive. Created by Stereolabs Inc., the camera provides real-time depth and environment mapping.

The mount allows VR headsets to emulate future capabilities of more powerful commercial AR headsets like the HoloLens, which currently have a limited field of view when compared to VR.

Couldn’t make it to VRDC Fall 2017? Catch up on Gamasutra’s coverage of the show here!

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Federal grant allows for University of Maryland to plan VR/AR center

The University of Maryland College park received a $50,000 federal grant that will allow the university to begin development of the Mixed/Augmented/Virtual Reality Innovation Center (MAVRIC).

The award comes from the U.S. Department of Commerce Economic Development Authority’s i6 challenge competition, where 42 organizations from 28 states received over $17 million to iterate proof-of-concept and commercialization programs.

Couldn’t make it to VRDC Fall 2017? Catch up on Gamasutra’s coverage of the show here!

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How medical care benefits from VR/AR and virtual humans

VR/AR is utilized in professions outside the realm of games and entertainment and offer unique capabilities for health related research and treatment, especially with the introduction of virtual humans as beneficial assets in the medical field.

During VRDC 2017 in San Francisco today, Director of Research and Development Integration at USC Institute for Creative Technologies Arno Hartholt lead a discussion about immersive medical care to an audience of curious minds interested in the innovative ways VR/AR is being used today.

Make sure to follow Gamasutra’s coverage on the special event page, which will be updated regularly during the show!

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See the future of VR applications with these sponsored sessions at VRDC Fall 2017!

Today, VRDC Fall 2017 organizers want to highlight some great sponsored sessions you can take part in during the show. One of the key missions for VRDC is bringing attendees together with industry leaders who have achieved success in the VR/AR/MR industries.

To that end, organizers are keen to highlight sponsored sessions that aim to deliver practical learnings gleaned from those who have been there and done that.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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