I Expect You To Die has pulled in $1M in revenue across 3 VR platforms

Schell Games’ escape-the-room virtual reality title I Expect You To Die has now brought in over $1 million in revenue, just eight months after its initial launch in December 2016.

While I Expect You To Die got its start on Oculus Rift and, soon after, PlayStation VR, the $1 million milestone includes revenue gained from both its early platforms and its more recent HTC Vive launch.

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Learn how to design immersive, interactive environments at VRDC Fall 2017!

Virtual Reality Developers Conference organizers are highlighting a series of VRDC Fall 2017 panels which will discuss how to create immersive, convincing spaces in VR.

This sessions is part of the conference’s Games & Entertainment track of talks, which encompasses experts from around the world sharing insight into developing and designing for virtual- and augmented-reality technologies.

If you’re coming to VRDC Fall 2017, which is happening September 21-22 at a bigger, better venue in San Francisco, you won’t want to miss this panel!

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Learn VR/AR best practices with these sponsored sessions at VRDC Fall 2017

Virtual Reality Developers Conference officials are intent on putting together a fantastic VRDC Fall 2017 event. Today they want to highlight some great sponsored sessions you can take part in during the show — which is happening September 21-22 at a bigger, better venue in San Francisco!

One of the key missions for VRDC is bringing attendees together with industry leaders who have achieved success in the VR/AR/MR industries. To that end, organizers are keen to highlight sponsored VRDC Fall 2017 sessions that aim to deliver practical learnings gleaned from those who have been there and done that.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Google launches ARCore augmented reality SDK

Google has launched a new devkit called ARCore to help budding creators start making augmented reality experiences of their own.

In a nutshell, ARCore is a platform for building augmented reality apps on Android. It uses three key technologies to integrate virtual content with the real world — as seen though your smartphone camera.

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Learn about how the Google Daydream Controller was designed at VRDC Fall 2017!

Virtual Reality Developers Conference organizers are highlighting a VRDC Fall 2017 panel which will discuss how developers can design intuitive and positive interactions with 3DoF motion controllers.

If you’re coming to VRDC Fall 2017, which is happening September 21-22 at a bigger, better venue in San Francisco, you’ll want to keep an eye on this panel!

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Sony drops PlayStation VR bundle price

Sony announced in a blog post that the existing PlayStation VR Worlds bundle, which includes the PSVR headset, PS Camera, two PlayStation Move motion controllers and PlayStation VR Worlds, will retail for $449.00 starting September 1st — a $50 price drop.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Attendee Spotlight: Roman Chemerys of BidOn Games Studio

VRDC 2017 isn’t just about the speakers — it’s also about networking with your peers and making meaningful connections that can further your respective businesses, and the immersive computing industry at large.

Roman Chemerys is Co-Founder of BidOn Games Studio. Here, he explains his role in the industry, and who he hopes to connect with at VRDC 2017.

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No Room for Cluck-Ups: KFC Trains Its Employees Using VR

In a report published yesterday by Eater, it was revealed that KFC restaurants have experimented with utilizing VR in teaching employees how to fry chicken.

Used in tandem with an Oculus Rift, the KFC training game is akin to that of an escape room experience, where the user must complete the task at hand within a certain amount of time.

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Learn how to develop immersive MR experiences using Microsoft HoloLens at VRDC Fall 2017

 Virtual Reality Developers Conference organizers are highlighting a VRDC Fall 2017 panel deconstructing the creation of branded content using Microsoft HoloLens for the app Flight Deck, a Red Bull Air Race MR experience.

If you’re coming to VRDC Fall 2017, which is happening September 21-22 at a bigger, better venue in San Francisco, you’ll want to keep an eye on this panel.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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VR and 360-degree eSports viewer Sliver.tv raises $9.8M

Sliver.tv has raised a grand total of $9.8 million at the close of a round of Series A funding for its 360-degree eSports viewing platform of the same name.

As shown in the platform’s eSports debut last year, Sliver.tv sets out to make the process of watching competitive matches more exciting for spectators themselves through the use of its remixed viewing environment for PC, mobile and VR.

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