Come see how VR is being used in inventive ways during VRDC Fall 2017

VRDC Fall 2017 is coming up, and we’ve put together a series of schedules for attendees who might need a little inspiration trying to decide how to divide their time. With so many fantastic sessions to pick from, we understand that it can be hard to choose which ones to attend!

Our goal with these schedules is to provide a template attendees can look to as they structure their own agenda, one that highlights some talks that cater to specific interests.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Apple shows off the iPhone’s ARKit in action with The Machines

After describing the recently unveiled iPhone 8 as the first smartphone designed for AR, Apple demonstrated exactly how its ARKit and Metal 2 API can open the door for developers looking to build an AR game for iOS.

Apple says the next generation of iDevices have been custom tuned for AR, with cameras, gyroscopes, and accelerometers created to handle motion tracking, even in low-light.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event.

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Learn about developing for VR with these games and entertainment sessions at VRDC Fall 2017!

VRDC Fall 2017 is coming up, and we’ve put together a series of schedules for attendees who might need a little inspiration trying to decide how to divide their time. With so many fantastic sessions to pick from, we understand that it can be hard to choose which ones to attend!

Our goal with these schedules is to provide a template attendees can look to as they structure their own agenda, one that highlights some talks that cater to specific interests.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading

Speaker Q&A: Arno Hartholt discusses the use of Virtual Humans and VR/AR for clinicians

Arno Hartholt is Director for R&D Integration at USC Institute for Creative Technologies and will be at VRDC 2017 to present his talk Immersive Medical Care with VR/AR and Virtual Humans, which will discuss how to apply VR/AR and other powerful capabilities to heal, inform, and teach in the medical domain. Here, Arno gives us some information about himself and his work.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Don’t miss these brand experience sessions at VRDC Fall 2017!

VRDC Fall 2017 is coming up, and we’ve put together a series of schedules for attendees who might need a little inspiration trying to decide how to divide their time. With so many fantastic sessions to pick from, we understand that it can be hard to choose which ones to attend!

Our goal with these schedules is to provide a template attendees can look to as they structure their own agenda, one that highlights some talks that cater to specific interests.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading

Speaker Q&A: Christina Heller discusses the potential of VR as a healthcare tool

Christina Heller is CEO/Co-Founder of VR Playhouse and will be at VRDC Fall 2017 to present the talk Digital Medicine: Creating Great VR Healtchare Content”.

The talk will discuss how leveraging the medium of VR can provide a unique opportunity for patients who experience physical pain and mental tumult of illnesses. Here, Heller gives us some information about herself and her work.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Check out these must see healthcare sessions at VRDC Fall 2017!

VRDC Fall 2017 is coming up, and we’ve put together a series of schedules for attendees who might need a little inspiration trying to decide how to divide their time. With so many fantastic sessions to pick from, we understand that it can be hard to choose which ones to attend!

Our goal with these schedules is to provide a template attendees can look to as they structure their own agenda, one that highlights some talks that cater to specific interests.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

Continue reading

Learn how engineers are utilizing VR in their field at VRDC Fall 2017

Virtual Reality Developers Conference organizers are highlighting a series of VRDC Fall 2017 panels which discuss cases for applying VR/AR/MR to engineering a product, whether it be a machine, building or pharmaceutical drugs.

These sessions are part of the conference’s Innovation track of talks, which encompasses experts from around the world sharing insight into how virtual- and augmented-reality technologies have the power to positively influence nearly all aspects of our lives.

If you’re coming to VRDC Fall 2017, which is happening September 21-22 at a bigger, better venue in San Francisco, you’ll want to keep an eye on these panels!

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Come learn about streaming VR experiences at VRDC Fall 2017!

Virtual Reality Developers Conference organizers are highlighting a  VRDC Fall 2017 panel which will discuss learnings from two VR games: SUPERHOT VR and Surgeon Simulator: Experience Reality.

This sessions is part of the conference’s Games & Entertainment track of talks, which encompasses experts from around the world sharing insight into developing and designing for virtual- and augmented-reality technologies.

If you’re coming to VRDC Fall 2017, which is happening September 21-22 at a bigger, better venue in San Francisco, you won’t want to miss this panel!

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Speaker Q&A: Owlchemy Labs discuss lessons learned during ‘Rick and Morty: Virtual Rick-ality’

Devin Reimer and Alex Schwartz (Chief Technology Owl and Chief Executive Owl, respectively) of Owlchemy Labs will be at VRDC Fall 2017 to present their talk ‘Rick and Morty: Virtual Rick-ality’ Postmortem: VR Lessons *burrrp* Learned’, which will discuss failed prototype interactions, early development videos, interacting with characters in room-scale, and managing performance.

Here, Reimer and Schwartz give us some information about the studio and their work.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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