I Expect You To Die has pulled in $1M in revenue across 3 VR platforms

Schell Games’ escape-the-room virtual reality title I Expect You To Die has now brought in over $1 million in revenue, just eight months after its initial launch in December 2016.

While I Expect You To Die got its start on Oculus Rift and, soon after, PlayStation VR, the $1 million milestone includes revenue gained from both its early platforms and its more recent HTC Vive launch.

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Schell Games’ escape-the-room virtual reality title I Expect You To Die has now brought in over $1 million in revenue, just eight months after its initial launch in December 2016.

While I Expect You To Die got its start on Oculus Rift and, soon after, PlayStation VR, the $1 million milestone includes revenue gained from both its early platforms and its more recent HTC Vive launch.

“Our [I Expect You To Die] team worked incredibly hard to create an enjoyable and immersive escape-the-room experience for players,” reads a statement from Schell Games CEO Jesse Schell. “To reach this $1 million threshold is another indication that our hard work is appreciated.”

Schell himself has shared some insightful development advice throughout the creation of I Expect You To Die that is worth checking out as well, including comments on how to make the most of playtesting and how his team overcame common VR development hurdles.

This article originally appeared on Gamasutra

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