Google Glass is back, but this time it’s eyeing up the workplace

Over two years after the project was shelved due to privacy and safety concerns, Google Glass has been revived and repurposed specifically for the workplace.

The new version of Google’s high-tech wearable has been christened Glass Enterprise Edition, and will be sold directly to businesses keen to equip workers with a hands-free workplace assistant.

Even though Glass is now targeting the business sector, Google hasn’t nixed the idea of Glass making an eventual return to the consumer market.

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VR/AR tracking dev Leap Motion secures $50M investment

 

Leap Motion, the company best known for its suite of hardware and software for tracking hand movement in virtual spaces, has closed out a round of Series C funding and obtained an additional $50 million in the process.

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Oculus + Touch bundle gets permanent price cut

Earlier this week, Oculus temporarily slashed the price of the Oculus + Touch bundle to $399, and now the company has pledged to introduce a permanent price cut after the six-week offer has ended.

Going forward, the virtual reality outfit will be making a similar package available for $499, meaning even those who miss out on the “Summer of Rift” sale will be able to grab a Rift on the cheap.

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Facebook Spaces introduces live broadcasting for VR

Facebook Spaces has introduced the ability for live video inside VR with an update released today. Users can now share live video on Facebook from Facebook Spaces, allowing for friends and family to interact with and view the feed in 360 degrees.

Users have been able to stream live video through Facebook using Facebook Live, but the ability to do so in VR using Facebook Spaces opens a new avenue of interactivity for social VR.

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InXile Entertainment nets $4.5M to push further into VR

 

Wasteland 2 and Torment: Tides of Numenera developer InXile Entertainment has secured a $4.5 million investment from Gumi VR.

The cash injection will fund the development of an unannounced open world survival RPG title designed specifically for VR. As part of the deal, Gumi Inc. CEO Hironao Kunimitsu will also join the inXile board.

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Disney Accelerator Initiative Welcomes Companies Epic Games and The Void

It was announced today that game development company Epic Games and VR entertainment attraction The Void were two of the 11 companies selected to join Disney’s Accelerator Initiative.

The program was started in 2014 and provides leadership, mentorship, and monetary support for the accepted companies until its conclusion in October for Demo Day.

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VRDC Fall 2017 features talks from NASA and the Arizona Sunshine devs!

Heads up, VR enthusiasts: Virtual Reality Developers Conference officials want to quickly let you know about two more exciting sessions happening at VRDC Fall 2017 this year, which takes place September 21-22 at a bigger, better venue in San Francisco!

VRDC organizers are excited to welcome the NASA Jet Propulsion Laboratory’s own Nathaniel Guy to VRDC Fall 2017, where he’ll be delivering a fascinating talk on “Mixed Reality for Space Exploration.”

Using MR/VR applications, the scientists and engineers at NASA JPL can plan activities for the Mars Curiosity rover and analyze Martian geology while walking on a 3D reconstruction of the Martian surface. Guy’s session will present recent projects that leverage immersive technology to tackle unique visualization and interaction challenges, and discuss research that shows the beneficial effects of using MR to accomplish these tasks.

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Oculus slashes Rift price for second time this year

Oculus is cutting the price of its Rift virtual reality headset for six weeks, marking the second significant price reduction this year.

That means developers and consumers can grab a bundle that includes an Oculus Rift headset, two sensors, an Xbox One wireless controller, two Oculus Touch controllers, a Rock Band guitar connector, and a remote for $399, down about $200 from its normal price tag.

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Google Blocks allows for low-poly 3D modeling in VR

Google has released the virtual reality app Blocks, which lets users create low-poly 3D models inside of the Oculus Rift and HTC Vive.

Group Product Manager at Google VR Jason Toff expresses in a blog post how current 3D modeling software requires users to push past a steep learning curve while also requiring that they build 3D objects on a 2D screen–something “our brains aren’t wired to do”.

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