HTC is creating a standalone VR headset for the Chinese market

HTC is creating a new standalone Vive VR headset specifically for the Chinese market.

The company broke the news at the ChinaJoy conference in Shanghai, and confirmed the headset will utilize Viveport — HTC’s own virtual reality storefront — as its official content platform.

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EA CEO: We can and will do VR, but ‘AR is more interesting’

During a conference call with investors today Electronic Arts chief Andrew Wilson spoke to the state of the company’s virtual- and augmented-reality endeavors, which have so far amounted to producing a brief VR scenario for its 2015 release Star Wars Battlefront.

Notably, Wilson stated that while EA’s Frostbite engine is capable of doing VR and the company is looking at making more VR games, it sees the VR market as being something of a slow burn.

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iOS tool ARKit lights a creative spARk in creators

Apple has introduced the new tool ARKit which will be launching officially with iOS 11 in the fall. ARKit creates an augmented reality experience using visual intertial odometry (VIO) to track the world in conjunction with camera sensor and core motion data.

With ARKit, iOS 11 devices can analyze the environment within camera view and detects horizontal planes in the area (like tables or floors) and can track and place objects on smaller feature points as well.

Join creators of innovative VR, AR, and mixed reality technologies at VRDC Fall 2017.  Register by July 26 to save $400.

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Today is your last day to register for VRDC Fall 2017 at the lowest price!

Virtual Reality Developers Conference organizers want to get the word out that the price of registering for VRDC Fall 2017 will increase tonight, Wednesday, July 26th at 11:59 PM Pacific! 

This is important because if you’re thinking about attending, you should register now at a discounted rate to save up to $400!

Attending VRDC Fall 2017 is important because it’s one of the premier places to learn from (and hang out with) the movers and shakers who are working on the cutting edge of VR, AR, and MR development.

When you register you’ll be securing access to a very special two‐day event that will bring together experts from multiple industries to share best practices, demo new technology, create new business partnerships, and exchange ideas with innovators shaping the industry.

VRDC Fall covers VR, AR, and MR innovation across all industries (setting it apart from VRDC@GDC, which focuses exclusively on games and entertainment) with previous sessions covering applications for healthcare,  training, retail & events, data visualization, documentaries, brand storytelling, and more.

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Learn how to succeed in VR from those who have done it at VRDC Fall 2017!

Virtual Reality Developers Conference officials are intent on putting together a fantastic VRDC Fall 2017 event. Today they want to highlight some great sessions you can take part in during the show — which is happening September 21-22 at a bigger, better venue in San Francisco!

One of the key missions for VRDC is bringing attendees together with industry leaders who have achieved success in the VR/AR/MR industries. To that end, organizers are keen to highlight some VRDC Fall 2017 sessions that aim to deliver practical learnings gleaned from those who have been there and done that.

For example, Survios’ Chief Creative Officer James Iliff and Design Director Mike McTyre will be giving a great “VR Game Development: Dev Hacks & New Analytics from ‘Raw Data’talk at VRDC Fall 2017.

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Oculus predicts Standalone VR will take 2 years to match the Rift

 

During an interview with Wearable, Vice President of Content at Oculus Jason Rubin predicted that standalone VR headsets wouldn’t be able to match the technical capability and power that the Rift provides.

Rubin estimated 2 years before standalone VR will catch up, citing the technological requirements for VR headsets to run smoothly on a desktop (powerful graphics card, multiple fans, battery size) outweighing the specifications of what standalone VR is currently capable of.

Join creators of innovative VR, AR, and mixed reality technologies at VRDC Fall 2017.  Register by July 26 to save $400.

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AR game restrictions ruled unconstitutional by district judge

A Wisconsin ordinance decreeing that augmented reality developers must get special permits if their apps encourage play in county parks has been ruled unconstitutional by a district judge.

It’s a notable decision that could affect how augmented reality game devs operate and design games in the long-term.

Join creators of innovative VR, AR, and mixed reality technologies at VRDC Fall 2017.  Register by July 26 to save $400.

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Daydream Labs experiments with teaching skills in VR

Daydream Labs recently experimented with teaching skills in VR using a training prototype that asked users to slip on a headset and learn to make coffee using an espresso machine.

Software Engineer at Google VR Ian MacGillivray espressed in a blog post that while people learned faster and better inside of VR as opposed to individuals who were trained by watching YouTube tutorials, using coffee for the experiment may have bean a mistake.

Join creators of innovative VR, AR, and mixed reality technologies at VRDC Fall 2017.  Register by July 26 to save $400.

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Register now for VRDC Fall 2017, because prices go up next week!

Heads up, VR enthusiasts: Organizers of the Virtual Reality Developers Conference want to make sure you know that the price of registering for VRDC Fall 2017 will increase a bit next Wednesday, July 26th at 11:59 PM Pacific! 

This is important because if you’re thinking about attending, you should register now at a discounted rate to save up to $400!

VRDC Fall 2017 is a big deal because it’s one of the premier places to learn from (and hang out with) the movers and shakers who are working on the cutting edge of VR, AR, and MR development.

When you register you’ll be securing access to a very special two‐day event that will bring together experts from multiple industries to share best practices, demo new technology, create new business partnerships, and exchange ideas with innovators shaping the industry.

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Attend VRDC Fall 2017 and get expert insight into VR monetization!

Organizers of the Virtual Reality Developers Conference are working hard to prepare for VRDC Fall 2017, and today they want to quickly let you know about two great sessions taking place at the event, which is happening September 21-22 at a bigger, better venue in San Francisco!

Notably, Google’s own Michael Almeraris will be at VRDC Fall 2017 to share some cutting-edge insights into the business of promoting and monetizing mobile VR games and experiences.

His talk on “Mobile VR Discovery and Monetization: Lessons from Daydream” will offer a frank breakdown of best practices in mobile VR platform discovery and the various types of monetization strategies the Google Daydream team has seen among the 130+ apps that have launched on Daydream.

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