Learn about developing for VR with these games and entertainment sessions at VRDC Fall 2017!

VRDC Fall 2017 is coming up, and we’ve put together a series of schedules for attendees who might need a little inspiration trying to decide how to divide their time. With so many fantastic sessions to pick from, we understand that it can be hard to choose which ones to attend!

Our goal with these schedules is to provide a template attendees can look to as they structure their own agenda, one that highlights some talks that cater to specific interests.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Come learn about streaming VR experiences at VRDC Fall 2017!

Virtual Reality Developers Conference organizers are highlighting a  VRDC Fall 2017 panel which will discuss learnings from two VR games: SUPERHOT VR and Surgeon Simulator: Experience Reality.

This sessions is part of the conference’s Games & Entertainment track of talks, which encompasses experts from around the world sharing insight into developing and designing for virtual- and augmented-reality technologies.

If you’re coming to VRDC Fall 2017, which is happening September 21-22 at a bigger, better venue in San Francisco, you won’t want to miss this panel!

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Speaker Q&A: Owlchemy Labs discuss lessons learned during ‘Rick and Morty: Virtual Rick-ality’

Devin Reimer and Alex Schwartz (Chief Technology Owl and Chief Executive Owl, respectively) of Owlchemy Labs will be at VRDC Fall 2017 to present their talk ‘Rick and Morty: Virtual Rick-ality’ Postmortem: VR Lessons *burrrp* Learned’, which will discuss failed prototype interactions, early development videos, interacting with characters in room-scale, and managing performance.

Here, Reimer and Schwartz give us some information about the studio and their work.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Learn how to design immersive, interactive environments at VRDC Fall 2017!

Virtual Reality Developers Conference organizers are highlighting a series of VRDC Fall 2017 panels which will discuss how to create immersive, convincing spaces in VR.

This sessions is part of the conference’s Games & Entertainment track of talks, which encompasses experts from around the world sharing insight into developing and designing for virtual- and augmented-reality technologies.

If you’re coming to VRDC Fall 2017, which is happening September 21-22 at a bigger, better venue in San Francisco, you won’t want to miss this panel!

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Attendee Spotlight: Chuck Hoover, Chief Production Officer at Schell Games

VRDC 2017 isn’t just about the speakers — it’s also about networking with your peers and making meaningful connections that can further your respective businesses, and the immersive computing industry at large.

Chuck Hoover works as the Chief Production Officer at Schell Games. Here, he explains his role in the industry, and who he hopes to connect with at VRDC 2017.

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Speaker Q&A: Mahdi Azmandian on the science and engineering of redirected walking in VR

Mahdi Azmandian is a Ph.D. candidate at the University of Southern California and will be at VRDC 2017 to present his talk The Science and Engineering of Redirected Walking, which will cover what redirected walking is and how it’s deployed in practice. Here, Azmandian gives us some information about himself and his work.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Speaker Q&A: Rob Jagnow on designing positive social VR experiences

 

Rob Jagnow is a Software Engineer at Google and will be at VRDC 2017 to present the talk Building VR Communities: Asymmetry, Asynchrony, and Abuse alongside Cy Wise of Owlchemy Labs and Daniel Citron of Daydream. The talk will discuss findings from dozens of social interaction tests that highlight best practices in an effort to foster an open dialogue.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Exhibitor Q&A: Mike Booth of Facebook Spaces discusses the future of social VR

Facebook Spaces is currently in Beta, but the application boasts a new way for people to interact with each other through VR. Described as a virtual environment designed to facilitate a more immersive way to spend time with friends, Facebook Spaces allows virtual avatars to draw 3D objects with virtual markers, video call your friends outside of VR, and transport you to different places.

Mike Booth leads the Facebook Spaces team and will be attending VRDC Fall 2017. He’s scheduled to give the talk Creating Social Experiences in VR. Here, Booth discusses the work he does and what the future of VR looks like for Facebook.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event.

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Speaker Q&A: Paul Bettner discusses what makes a successful indie VR studio

Paul Bettner is CEO and Founder of Playful Corp. and will be at VRDC 2017 to present his talk How to Be a Successful VR Game Studio, which will discuss effective strategies for finding success and avoiding pitfalls as an indie VR game developer. Here, Bettner gives us some information about himself and his work.

Register for VRDC Fall 2017 and join creators of amazing, immersive experiences of all kinds at the premier industry event.

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Speaker Q&A: Trevor Blom on the development of Arizona Sunshine

Trevor Blom is lead programmer at Vertigo Games and will be at VRDC 2017 to present his talk Looking Back at the Development of ‘Arizona Sunshine’ and ‘Skyworld’, which will discuss the development of both games for VR using Unity. Here, Blom gives us some information about himself and his work.

Join creators of innovative VR, AR, and mixed reality technologies at VRDC Fall 2017.  Register by July 26 to save $400.

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