VRDC Asia 2017 | Call for Papers

CONFERENCE

| Call for Papers

Virtual Reality Developers Conference Asia 2017 Call for Submissions is now open!
VRDC Asia 2017 solicits proposals from speakers with deep industry expertise and innovative ideas from a particular niche or emerging area of the virtual and augmented reality. To submit a session proposal, download and complete the VRDC Asia 2017 Call for Submissions Form. The deadline for solicitation is August 10, 2017.

Submission Guidelines

If you want to submit, please take note of the following:

Vendor-Specific Proposals
VRDC Asia 2017 does not accept product or vendor-related submissions. If your talk is a thinly-veiled advertisement for a new product, technology or service your company is offering, please do not apply. If you would like to publicize a product, please contact our sales team for information on exhibiting and other vendor opportunities, including sponsored sessions in our partners track.

All Presentations Must be Submitted by Original Authors
Currently, we only accept submissions by the original authors of the presentations. PR firms, speaking relation firms, and all other parties who are not direct authors of submitted presentations are discouraged from submitting a proposal on behalf of their clients/speakers. We require direct contact with presenters to expedite questions during the submission review process.

Selection Criteria

The Advisory Board will review and rate submissions based on the following criteria:

  • Concept: This is the basic idea of your submission. Is it interesting? Is it relevant? Will it be beneficial for attendees to hear? There is plenty of room for innovative ideas and also the tried and true.
  • Depth: Is the basic idea well considered and thought out? To what extent will the audience gain insight? The more in-depth, the better.
  • Organization: Are your ideas conducive to present in front of an audience? Will the Advisory Board understand what you are trying to say? Organization helps.
  • Credentials: How do your credentials qualify you to speak on the topic you have proposed?
  • Takeaway: Is the attendee going to leave this session knowing something they didn't know when they walked in? Are they learning or being inspired? This is the most important aspect of every VRDC Asia 2017 session. The submissions will be rated on a one to five scale by each of the reviewers and the resulting scores are averaged. Those submissions in each category with the highest scores are considered first. In the case of topic overlap, a lesser scoring submission may be selected to keep variety in the program.

Speaker Expectations

Conference attendees are generally very intelligent. The material they're looking for is inspirational and/or provides a concrete, applicable takeaway that is not obvious. Attendees expect excellence from our speakers. After your presentation, they will evaluate it based on delivery, knowledge of the topic and the visuals presented.

Preparation is one of the most important factors in delivering a successful talk at VRDC Asia 2017. Please keep the following in mind when you propose to speak:

  • The proposed outline you submit now must match the talk you actually present at VRDC Asia 2017
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  • We strongly encourage that you rehearse the delivery of your session for it to be effective; preferably in front of your peers (one tip is to take a video of yourself speaking, then review it. This is also a great way to practice pacing and timing)
  • Depending on the depth of your initial proposal, we may ask for your presentation materials up to four weeks before the conference

Please note we are here to help you. If you have ANY questions you think we need to cover on this area of our website, please email Gina Dong.

Track Descriptions and Topics

Please submit to one of the following VRDC Asia 2017 tracks. Click on a track below for a description.

Games VR/AR
Advisors are soliciting submissions exploring virtual reality and augmented reality in game development, pertaining to topics across multiple disciplines including Design, Production, Programming, and Visual Art. Submissions should be representative of interesting and current work happening in VR and AR game development and have valuable, actionable and/or inspiring takeaways for the VRDC audience.

Entertainment VR/AR/MR
Virtual and augmented reality is about so much more than just games. For the Entertainment VR/VR Track, advisors are soliciting submissions spanning VR and AR application, design, implementation and development across multiple industries including Entertainment, Travel, Retail, Fitness, Product Design, Journalism, Sports Entertainment. If you're developing an immersive VR or AR experience or application that goes beyond games, we want to hear about it!

Education & Training
Education & Training will be the next breaking point in VR/AR industry. In the Education & Training track, advisors are soliciting submissions about creative solutions across various fields including medical, military, technical, school, art and sports. All the submissions should be the premium content, first hand information in VR/AR Education & Training areas.

VR/AR Innovation
In the Innovation Track, learn from experts breaking ground on the frontier of VR/AR development. Hear in-depth lectures and panels illustrating how innovative VR/AR development has the power to influence nearly all aspects of life as we know it.

 



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